Updated 2 column to using multicol
Previously was defined in the document, and one of my tables was not going to work with the 2 column format. This makes things a little more difficult to work, but it currently is working well enough. All floating elements must be full width. I can't find a solution to this.
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\documentclass[letterpaper,twocolumn,twoside,12pt]{book}
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\documentclass[letterpaper,twoside,12pt]{book}
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\usepackage{graphicx}
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\usepackage{graphicx}
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\usepackage{enumitem}
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\usepackage{enumitem}
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\usepackage{multicol}
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\AddToHook{shipout/background}[background]{%
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\AddToHook{shipout/background}[background]{%
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\put (0in,-\paperheight){\includegraphics[width=\paperwidth,height=\paperheight]{img/paper}}
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\put (0in,-\paperheight){\includegraphics[width=\paperwidth,height=\paperheight]{img/paper}}
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}
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}
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\def\midrule{\vskip3pt\rule{\columnwidth}{0.3pt}\vskip3pt}
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\def\botrule{\vskip3pt\rule{\columnwidth}{0.3pt}}
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\def\botrule{\vskip3pt\hrule}
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\def\toprule{\vskip10pt\rule{\columnwidth}{0.3pt}\vskip3pt}
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\def\midrule{\vskip3pt\hrule\vskip3pt}
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\def\toprule{\hrule\vskip3pt}
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\def\myref#1{(Table: \ref{#1} Page: \pageref{#1})}
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\def\myref#1{(Table: \ref{#1} Page: \pageref{#1})}
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\begin{document}
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\begin{document}
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@ -1,12 +1,16 @@
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\chapter{Characters}
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\chapter{Characters}
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This chapter has each of the characters which we have built, along with the various references to those specific characters.
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\begin{multicols}{2}
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\section{??? Tr\"age}
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\section{??? Tr\"age}
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Basic Character information:
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Basic Character information:
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This is the basic character information \myref{tab:charinfo}.
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This is the basic character information \myref{tab:charinfo}.
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\begin{table}[ht]
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\begin{table*}[ht]
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\centering
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\begin{tabular}{|l|l|}
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\begin{tabular}{|l|l|}
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\hline
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\hline
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Data&Value\\
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Data&Value\\
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@ -22,7 +26,7 @@ Wealth&\\
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\end{tabular}
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\end{tabular}
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\caption{Character Information}
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\caption{Character Information}
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\label{tab:charinfo}
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\label{tab:charinfo}
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\end{table}
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\end{table*}
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\subsection{Arcana}
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\subsection{Arcana}
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@ -41,7 +45,8 @@ Wealth&\\
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Traits are assigned 2 points each with 2 additional points to assign to each character. \myref{tab:chartraits}
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Traits are assigned 2 points each with 2 additional points to assign to each character. \myref{tab:chartraits}
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\begin{table}[ht]
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\begin{table*}[ht]
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\centering
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\begin{tabular}{|l|l|}
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\begin{tabular}{|l|l|}
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\hline
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\hline
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Trait&Rank\\
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Trait&Rank\\
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@ -55,14 +60,14 @@ Traits are assigned 2 points each with 2 additional points to assign to each cha
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\end{tabular}
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\end{tabular}
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\caption{Character's Traits}
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\caption{Character's Traits}
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\label{tab:chartraits}
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\label{tab:chartraits}
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\end{table}
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\end{table*}
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\subsection{Skills}
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\subsection{Skills}
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These are the character Skills \myref{tab:charskills}:
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These are the character Skills \myref{tab:charskills}:
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\begin{table}[h!tb]
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\begin{table*}[h!tb]
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{\centering
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\centering
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\begin{tabular}{|l|l|}
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\begin{tabular}{|l|l|}
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\hline
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\hline
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Skill&Rank$^1$\\
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Skill&Rank$^1$\\
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@ -74,7 +79,7 @@ These are the character Skills \myref{tab:charskills}:
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Empathy&2\\
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Empathy&2\\
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Hide&\\
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Hide&\\
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Intimidate&2\\
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Intimidate&2\\
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Notice&2\\
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Notice&3\\
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Perform&2\\
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Perform&2\\
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Ride&2\\
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Ride&2\\
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Sailing&\\
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Sailing&\\
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@ -84,47 +89,43 @@ These are the character Skills \myref{tab:charskills}:
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Warfare&\\
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Warfare&\\
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Weaponry&3\\
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Weaponry&3\\
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\hline
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\hline
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\end{tabular}}
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\end{tabular}
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Note: \\
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Note: \\
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1. See Rank Table \myref{tab:ranktable}
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1. See Rank Table \myref{tab:ranktable}
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\caption{Skills}
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\caption{Skills}
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\label{tab:charskills}
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\label{tab:charskills}
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\end{table}
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\end{table*}
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\begin{table}[ht]
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\begin{table*}[ht]
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\toprule
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\toprule
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\vskip-13pt
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\begin{itemize}[nosep]
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\begin{itemize}[nosep]
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\item Rank 3 Re-Roll a single die
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\item Rank 3 Re-Roll a single die
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\item Rank 4 Sets of 15 = 2 Raises
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\item Rank 4 Sets of 15 = 2 Raises
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\item Rank 5 10s explode (+1 die)
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\item Rank 5 10s explode (+1 die)
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\end{itemize}
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\end{itemize}
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\vskip-10pt
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\botrule
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\botrule
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\caption{Skill and Trait Ranks}
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\caption{Skill and Trait Ranks}
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\label{tab:ranktable}
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\label{tab:ranktable}
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\end{table}
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\end{table*}
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\subsection{Death Spiral}
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\subsection{Death Spiral}
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This is a concept that is used in {\it 7\/$^{th}$ Sea} as to how your
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This is a concept that is used in {\it 7\/$^{th}$ Sea} as to how your
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character is doing health wise. \myref{tab:deathspiral}
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character is doing health wise. \myref{tab:deathspiral}
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\begin{table}[h!tb]
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\begin{table*}[h!tb]
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\toprule
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\toprule
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\vskip-13pt
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\begin{itemize}[nosep]
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\begin{itemize}[nosep]
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\item 1 - +1 bonus die to all risks
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\item 1 - +1 bonus die to all risks
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\item 2 - Villains gain +2 bonus dice
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\item 2 - Villains gain +2 bonus dice
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\item 3 - Your 10s explode (+1 die)
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\item 3 - Your 10s explode (+1 die)
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\item 4 - You become helpless
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\item 4 - You become helpless
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\end{itemize}
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\end{itemize}
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\vskip -10pt
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\botrule
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\botrule
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\caption{The Death Spiral}
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\caption{The Death Spiral}
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\label{tab:deathspiral}
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\label{tab:deathspiral}
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\end{table}
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\end{table*}
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\subsection{Backgrounds}
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\subsection{Backgrounds}
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Hexe background \myref{tab:backgroundhexe} from the Eisen backgrounds.
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Hexe background \myref{tab:backgroundhexe} from the Eisen backgrounds.
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\begin{table}[h!tb]
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\begin{table*}[h!tb]
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\toprule
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\toprule
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Farmkid:
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Farmkid:
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You were raised on a small farm, working to survive and never known
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You were raised on a small farm, working to survive and never known
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@ -160,9 +162,9 @@ and true method from back on the farm.
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\botrule
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\botrule
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\caption{Farm Kid}
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\caption{Farm Kid}
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\label{tab:backgroundfarmkid}
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\label{tab:backgroundfarmkid}
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\end{table}
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\end{table*}
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\begin{table}[h!tb]
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\begin{table*}[h!tb]
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\toprule
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\toprule
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\vskip3pt
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\vskip3pt
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Hexe:
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Hexe:
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\botrule
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\botrule
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\caption{Hexe}
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\caption{Hexe}
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\label{tab:backgroundhexe}
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\label{tab:backgroundhexe}
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\end{table}
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\end{table*}
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\subsection{Advantages}
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\subsection{Advantages}
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These are the advantages the character has:
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These are the advantages the character has \myref{tab:characteradvant}:
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\begin{table*}[h!tbp]
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\centering
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\begin{tabular}{| c | c | c |}
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\hline
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Advantage&Point Value&Source\\
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\hline
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Legendary Trait$^1$&4 Points&Farmkid$^5$\\
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Survivalist$^2$&1 Point&Farmkid$^5$\\
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Sorcery$^{3, 4}$&2 pt&Hexe$^6$\\
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Sorcery$^{3, 4}$&2 pt&Hexe$^6$\\
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Cast Iron Stomach$^{11}$&1 pt&Hexe$^6$\\
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I Won't Die Here$^7$&5 pt (3 if Eisen)&Char Creation$^{10}$\\
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Staredown$^8$&2 pt (1 if Eisen)&Char Creation$^{10}$\\
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Linguist$^9$&1 pt&Char Creation$^{10}$\\
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\hline
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\end{tabular}
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Notes:
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\begin{enumerate}[nosep]
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\item \myref{tab:legendarytrait}
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\item \myref{tab:survivalist}
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\item \myref{tab:sorcery}
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\item Listed twice intentionally. See {\it 7$^{th}$ Sea Core Rulebook Second Edition}, page 150.
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\item \myref{tab:backgroundfarmkid} and \myref{tab:backgroundfarmkidref}
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\item \myref{tab:backgroundhexe} and \myref{tab:backgroundhexeref}
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\item I Won't Die Here
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\item Staredown
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\item Linguist
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\item Picked at the Advantages stage of Character Creation
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\item \myref{tab:castironstomach}
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\end{enumerate}
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\caption{Character Advantages}
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\label{tab:characteradvant}
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\end{table*}
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\begin{table*}[h!tb]
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Legendary Trait:
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Legendary Trait:
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4 Point
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4 Point
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one die from your pool before you roll. That die is always considered
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one die from your pool before you roll. That die is always considered
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to roll a 10. If your 10s explode, your free Legendary Trait 10
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to roll a 10. If your 10s explode, your free Legendary Trait 10
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explodes as well.
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explodes as well.
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\caption{Legendary Trait}
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\label{tab:legendarytrait}
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\end{table*}
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\begin{table*}[h!tb]
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Survivalist:
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Survivalist:
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1 Point
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1 Point
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circumstances---lost in the middle fo a desert or abandoned in the
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circumstances---lost in the middle fo a desert or abandoned in the
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Ussuran tundra, for example---you find enough food for yourself and up
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Ussuran tundra, for example---you find enough food for yourself and up
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to two other people.
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to two other people.
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\caption{Survivalist}
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\label{tab:survivalist}
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\end{table*}
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\begin{table*}
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Sorcery:
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Sorcery:
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2 Point
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2 Point
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You gain the Sorcery from your National bloodline. If you purchase this
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You gain the Sorcery from your National bloodline. If you purchase this
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advantage after Hero Creation, you may only do so with a Hero Story.
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advantage after Hero Creation, you may only do so with a Hero Story.
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Sorcery:
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There are cases where this may occur twice. Please see {\it 7$^{th}$ Sea Core Rulebook Second Edition}.
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\caption{Sorcery}
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2 Point
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\label{tab:sorcery}
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\end{table*}
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You gain the Sorcery from your National bloodline. If you purchase this
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advantage after Hero Creation, you may only do so with a Hero Story.
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Note: You may have noticed that Sorcery is listed twice in several
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Backgrounds such as Knight Errant or Hexe. This isn't a typo! Unlike
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most other Advantages you may select Sorcery more than once, gaining
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additional or stronger abilities as a result of your continued study in
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the magical arts.
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\begin{table*}
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Cast Iron Stomach:
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Cast Iron Stomach:
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1 Point
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1 Point
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Spoiled or raw food never negatively affects you, and you still gain
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Spoiled or raw food never negatively affects you, and you still gain
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required sustenance from it.
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required sustenance from it.
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\caption{Cast Iron Stomach}
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\label{tab:castironstomach}
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\end{table*}
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\subsection{Step 0. 20 Questions}
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\subsection{Step 0. 20 Questions}
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\section{References}
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\section{References}
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\begin{table}[p]
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\begin{table*}[h!tbp]
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\toprule
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\toprule
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Farmkid:
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Farmkid:
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\botrule
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\botrule
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\caption{Farm Kid}
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\caption{Farm Kid}
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\label{tab:backgroundfarmkidref}
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\label{tab:backgroundfarmkidref}
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\end{table}
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\end{table*}
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\begin{table}[p]
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\begin{table*}[p]
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\toprule
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\toprule
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\vskip3pt
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\vskip3pt
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Hexe:
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Hexe:
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\botrule
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\botrule
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\caption{Hexe}
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\caption{Hexe}
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\label{tab:backgroundhexeref}
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\label{tab:backgroundhexeref}
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\end{table}
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\end{table*}
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\end{multicols}
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That said, this may become something that parts or the entirety of it will get in the hands of my players, or people who find it some other way. I may at some point decide to publish it.
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That said, this may become something that parts or the entirety of it will get in the hands of my players, or people who find it some other way. I may at some point decide to publish it.
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As I am writing this very brief introduction I have something written about Characters, specifically the start of a single Character. I don't really know where it will go beyond that.
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As I am writing this very brief introduction I have something written about Characters, specifically the start of a single Character. I don't really know where it will go beyond that.]
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\begin{multicols}{2}
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\section{Characters}
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\section{Characters}
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This is where the characters I create will go. Some of these may be characters which I'm creating for myself, and some may have been just created for fun, and some might even be created for a specific player.
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This is where the characters I create will go. Some of these may be characters which I'm creating for myself, and some may have been just created for fun, and some might even be created for a specific player.
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This is where my notes about the process of this goes, as well as possibly some stuff which might make it easier to find your (my) way through this. Each chapter will have a separate appendix, in part just for making it easier to edit.
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This is where my notes about the process of this goes, as well as possibly some stuff which might make it easier to find your (my) way through this. Each chapter will have a separate appendix, in part just for making it easier to edit.
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This also is including stuff about the whole process of making the book itself.
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This also is including stuff about the whole process of making the book itself.
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\end{multicols}
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