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{
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"type": "module",
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"name": "misskey-bubble-game",
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"version": "0.0.1",
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"exports": {
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".": {
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"import": "./built/esm/index.js",
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"types": "./built/dts/index.d.ts"
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},
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"./*": {
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"import": "./built/esm/*",
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"types": "./built/dts/*"
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}
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},
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"scripts": {
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"build": "npm run ts",
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"ts": "npm run ts-esm && npm run ts-dts",
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"ts-esm": "tsc --outDir built/esm",
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"ts-dts": "tsc --outDir built/dts --declaration true --emitDeclarationOnly true --declarationMap true",
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"watch": "nodemon -w src -e ts,js,cjs,mjs,json --exec \"pnpm run build\"",
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"eslint": "eslint . --ext .js,.jsx,.ts,.tsx",
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"typecheck": "tsc --noEmit",
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"lint": "pnpm typecheck && pnpm eslint"
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},
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"devDependencies": {
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"@misskey-dev/eslint-plugin": "1.0.0",
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"@types/node": "20.11.5",
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"@typescript-eslint/eslint-plugin": "6.18.1",
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"@typescript-eslint/parser": "6.18.1",
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"eslint": "8.56.0",
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"nodemon": "3.0.2",
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"typescript": "5.3.3"
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},
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"files": [
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"built"
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],
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"dependencies": {
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"@types/matter-js": "0.19.6",
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"@types/seedrandom": "3.0.8",
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"eventemitter3": "5.0.1",
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"matter-js": "0.19.0",
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"seedrandom": "3.0.5"
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}
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}
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