rework pagination - fixes #491
previously, when adding items either at the beginnig (e.g. new notes coming in while we're not looking at the top of the timeline) or a the end (e.g. more items arriving from a background fetch) of a paginated view, the resulting list got truncated to `displayLimit`, potentially throwing data away and causing a new fetch. This, coupled with the async nature of scrolling & fetching, could cause weird results. Also, `offset` was always incremented by the size of the fetched results, even if not all of them were displayed, meant that it was possible for offset-based pagination to drop items. Finally, the "queue" of new items (usually, new notes) also got truncated to `displayLimit`, which again could drop items (this effect was usually masked by the first point: when scrolling to the top of the timeline, if the queue's length was equal to `displayLimit`, those notes displaced any existing ones, `unshiftItems` set `more.value=true`, you got scrolled to the top, and notes were fetched again, so you lost your position but at least all notes got shown, eventually)
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@ -395,10 +395,10 @@ const prepend = (item: MisskeyEntity): void => {
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* @param newItems 新しいアイテムの配列
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* @param newItems 新しいアイテムの配列
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*/
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*/
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function unshiftItems(newItems: MisskeyEntity[]) {
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function unshiftItems(newItems: MisskeyEntity[]) {
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const length = newItems.length + items.value.size;
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const prevLength = items.value.size;
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items.value = new Map([...arrayToEntries(newItems), ...items.value].slice(0, props.displayLimit));
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items.value = new Map([...arrayToEntries(newItems), ...items.value].slice(0, newItems.length + props.displayLimit));
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// if we truncated, mark that there are more values to fetch
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if (length >= props.displayLimit) more.value = true;
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if (items.value.size < prevLength) more.value = true;
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}
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}
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/**
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/**
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@ -406,10 +406,10 @@ function unshiftItems(newItems: MisskeyEntity[]) {
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* @param oldItems 古いアイテムの配列
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* @param oldItems 古いアイテムの配列
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*/
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*/
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function concatItems(oldItems: MisskeyEntity[]) {
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function concatItems(oldItems: MisskeyEntity[]) {
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const length = oldItems.length + items.value.size;
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const prevLength = items.value.size;
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items.value = new Map([...items.value, ...arrayToEntries(oldItems)].slice(0, props.displayLimit));
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items.value = new Map([...items.value, ...arrayToEntries(oldItems)].slice(0, oldItems.length + props.displayLimit));
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// if we truncated, mark that there are more values to fetch
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if (length >= props.displayLimit) more.value = true;
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if (items.value.size < prevLength) more.value = true;
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}
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}
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function executeQueue() {
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function executeQueue() {
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@ -418,7 +418,7 @@ function executeQueue() {
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}
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}
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function prependQueue(newItem: MisskeyEntity) {
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function prependQueue(newItem: MisskeyEntity) {
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queue.value = new Map([[newItem.id, newItem], ...queue.value].slice(0, props.displayLimit) as [string, MisskeyEntity][]);
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queue.value = new Map([[newItem.id, newItem], ...queue.value] as [string, MisskeyEntity][]);
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}
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}
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/*
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/*
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