35 lines
1.7 KiB
TeX
35 lines
1.7 KiB
TeX
\chapter{Introduction}
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I came to {\it RuneQuest} initially because I wanted to paly some tabletop
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role playing game (TTRPG), and have wanted to do so for quite some time.
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When Wizards of the Coast (WotC), decided to change their Open Game
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License (OGL) retroactively\footnote{See licenses in back matter}, I
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decided that I was going to get myself something that was not connected
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with the OGL, and stumbled across Chaosium, and RuneQuest (by Chaosium).
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I initially wanted to create a new ``system'' based on the {\it Basic
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Roleplaying} system, and still have that in my plans.
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I am currently working on getting started to actually play with a
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friend, and a good part of what this is meant to do, is document the
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process that I am going through in terms of playing with my friend.
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\section{Character Creation}
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I have decided to initially start with creating a character, in the
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hope that by separating character creation as a process, it helps
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with better understanding how the game works, prior to actually
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starting to play the game.
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Initially when I decided that I wanted to focus on {\it RuneQuest},
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I felt that it would be easy to just start with playing some campaign
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with the pre-built characters, but between reading the campaign and the
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quick start guide, it felt that creating a character would end up being
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a way to start looking, and I am honestly not keen on using pre-built
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characters in any case (except maybe for non-player characters (NPCs)).
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So, we will explain how this process is going, and share the character
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that I build (and the process of doing so). Then move to looking at
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what probably ends up extending a one-shot to a two or three session
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campaign. |