diff --git a/basic-roleplaying/what-it-is.tex b/basic-roleplaying/what-it-is.tex new file mode 100644 index 0000000..4daac4a --- /dev/null +++ b/basic-roleplaying/what-it-is.tex @@ -0,0 +1,22 @@ +\chapter{What it is} + +\Gls{BRP}, is considered \gls{gls-SRD} \acrshort{SRD}, +which means that it is meant to define what the ``Basic Roleplaying'' system +consists of. + +It combines parts from {\it RuneQuest}, {\it Call of Cthulhu}, +{\it Pendragon}, and other games. + +It contains the rules for these games, or the basics of them. It's +basically intended to give the basic rules, while the more specific +books will give more specific to the world, game systems. + +It's designed more for people who are likely to develop ``home brew'' type +games. + +My interest was what I was that I wanted to create a ``Humans \& Houses,'' +game. It doesn't give a good direct path to that, but I think it could +easily work, it will just take some further looking at what it will +end up with, as it is based on most characters being human, or at least +humanoid. + diff --git a/basic-roleplaying/what-we-wanted.tex b/basic-roleplaying/what-we-wanted.tex new file mode 100644 index 0000000..83fa357 --- /dev/null +++ b/basic-roleplaying/what-we-wanted.tex @@ -0,0 +1,9 @@ +\chapter{What we started wanting from it} + +Initially wanted to create a system which which kind of reversed the +perspective which you find in \gls{gls-DnD}, in part because +we were really not that happy with \gls{gls-WotC} \gls{WotC}, and +Hasbro. + +We also were wanting to get something to be able to play (even though we +have mostly not been able to play any \acrshort{TTRPG}) \ No newline at end of file