Setup for Story Outline
This should allow me to do the story outline info.
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\documentclass[twoside,10pt,openany]{book}
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\documentclass[twoside,10pt,openany]{book}
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%% Graphics Related Stuff
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\usepackage{graphicx}
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\graphicspath{ {./images}}
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%% Document Geometry
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%% Document Geometry
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%\usepackage[paperheight=8.5in,paperwidth=5.5in,margin=0.5in,heightrounded,showframe]{geometry}
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%\usepackage[paperheight=8.5in,paperwidth=5.5in,margin=0.5in,heightrounded,showframe]{geometry}
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\usepackage{geometry}
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\usepackage{geometry}
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%% Proofing
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%% Proofing
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%\geometry{paperheight=8.5in,paperwidth=5.5in,margin=0.5in,heightrounded,showframe}
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%\geometry{paperheight=8.5in,paperwidth=5.5in,margin=0.5in,heightrounded,showframe}
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%% Half Letter Production
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%% Half Letter Production
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\geometry{paperheight=8.5in,paperwidth=5.5in,margin=0.5in}
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\geometry{paperheight=8.5in,paperwidth=5.5in,margin=0.5in,showcrop}
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\title{My {\it Querent\/} Resources}
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\title{My {\it Querent\/} Resources}
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\author{Jigme Datse Yli-Rasku}
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\author{Jigme Datse Yli-Rasku}
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\chapter{Where we're currently going with it}
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\chapter{Where we're currently going with it}
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\part{Setting up a campaign}
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\part{Setting up a campaign}
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\chapter{Game Master}
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\include{setup-cm}
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\chapter{Players}
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\chapter{Players}
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\chapter{Characters}
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\chapter{Characters}
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\chapter{Campaign}
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\chapter{Campaign}
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\chapter{Cartomancer}
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This is probably the part that ends up being the most involved (though
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that may be largely due to my focus on that). The game itself is supposed
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to be once the Cartomancer (CM) has set things up, a reasonable single
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session game.
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That said, I'm not expecting it to end up being such.
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\section{Story Outline Spread}
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This spread in \ref{fig-storyoutline}, outlines the story.
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\begin{figure}[h]
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\includegraphics[width=4.5cm,natwidth=528,natheight=816]{StoryOutlineSpread.jpg}
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\caption{Story Outline Spread}
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\label{fig-storyoutline}
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\end{figure}
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